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임상시험

VR Versus Plyometric Exercise on Lower Limb Motor Control and Balance in Spastic Hemiplegic Children

NCT: NCT07827404 · NOT_YET_RECRUITING

NCT IDNCT07827404
상태NOT_YET_RECRUITING
시작일2026-09-20
완료2027-02-15
SponsorOctober 6 University (OTHER)
First posted
Last updated

간략 요약

To investigate and compare the effect of Virtual reality and Polymetric exercises on balance, selectivity of the lower extremity and quality of life in children with spastic cerebral palsy. BACKGROUND: Cerebral palsy (CP) can cause a variety of musculoskeletal issues that impact everyday functioning and activities including reduced balance and selective motor control thus improving balance, selective motor control, and quality of life represents a primary goal of pediatric rehabilitation. Various therapeutic interventions have been introduced to enhance lower limb function however, evidence comparing the effectiveness of different treatment approaches remains limited.

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