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臨床試験

The Effects of Immersive Virtual Reality-Based Exergaming Combined With Transcranial Direct Current Stimulation on Executive Functions in Healthy Older Adults

NCT: NCT07591194 · NOT_YET_RECRUITING

NCT識別子NCT07591194
ステータスNOT_YET_RECRUITING
開始日2026-05-20
完了2026-06-25
SponsorBeijing Sport University (OTHER)
First posted
Last updated

概要

The goal of this clinical trial is to investigate the acute effects of immersive virtual reality (VR)-based exergaming combined with transcranial direct current stimulation (tDCS) on executive functions in healthy older adults. The main questions it aims to answer are: * Does VR-based exergaming combined with tDCS improve executive function performance in healthy older adults compared with a control condition? * Do single interventions (tDCS alone or VR-based exergaming alone) improve executive function performance compared with the control condition? * Does the combined intervention produce greater improvements in executive function performance than either intervention alone? Researchers will compare four intervention conditions to evaluate differences in executive function performance following each session. Participants will: * Complete four intervention sessions in a randomized crossover sequence, with a washout period of at least 7 days between sessions * Receive the following intervention conditions: * sham-tDCS + VR-video * tDCS + VR-video * sham-tDCS + VR-exergaming * tDCS + VR-exergaming * Complete executive function assessments immediately after each session, including: * the Flanker task for inhibitory control * the more-odd shifting task for cognitive flexibility * the Corsi block-tapping task for working memory

公式ソース

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